Small game made for the 2025 Inbound Shovel game jam with the theme "Just Get Started". Click on a character to plan out their moves in a confined area, before watching as they repeat those actions in a loop. Coordinate multiple characters by recording paths for each one, and timing their loops to push boxes and reach targets in the shortest turns possible.


IMPORTANT:

Some of these levels (especially the later ones) can be very difficult. Don't be afraid to skip levels if you are stuck or "spoil" solutions. I recommend skipping levels first, then coming back later to see the solution. The last level (15) is ridiculous and I don't expect anyone to legitimately solve it. Spoiling earlier levels can also help you with logic for later ones, so if a level seems impossible try going back to levels you skipped.


Controls:

  • WASD or Arrow keys or Swipe (touch screen and mouse) to move
  • Space -> Step
  • Z -> Undo
  • C -> Redo
  • X -> Skip
  • H -> Spoil

Your progress is saved, so feel free to come back later!

StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(2 total ratings)
AuthorDeMaster1357
GenrePuzzle
Made withUnity
TagsSokoban, Touch-Friendly
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse, Touchscreen

Download

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SokobeganWindows.zip 36 MB

Comments

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What does HOW!? mean in lvl 15? Did I find a better solution than the intended one? (33 score)

(1 edit)

Level 15 reminds me of the P=NP problem, that making a solution is much easier than finding one. While the designer can randomly input a sequence of moves and see how the robots move, then pick one that has interesting path and only passes through a cell once (box is put here); the players have to try out different combinations and logical deduction seems to fail here.
The first 14 levels are really good; making good use of the terrain and the waiting-and-colliding mechanics. Hope that there will be levels having two robots pushing two different boxes.